{"id":10269,"date":"2020-02-18T15:19:55","date_gmt":"2020-02-18T09:49:55","guid":{"rendered":"https:\/\/themakoreactor.com\/?p=10269"},"modified":"2020-02-18T15:21:34","modified_gmt":"2020-02-18T09:51:34","slug":"under-night-in-birth-exe-late-cl-r-ps4-vs-nintendo-switch-resolution-frame-rate-load-times-online-uniclr-unist-upgrade-dlc","status":"publish","type":"post","link":"https:\/\/themakoreactor.com\/features\/under-night-in-birth-exe-late-cl-r-ps4-vs-nintendo-switch-resolution-frame-rate-load-times-online-uniclr-unist-upgrade-dlc\/10269\/","title":{"rendered":"Under Night In-Birth Exe:Late[cl-r]: PS4 vs Nintendo Switch – What to Buy?"},"content":{"rendered":"\n

Under Night In-Birth Exe:Late[cl-r]<\/a> from French Bread, Aksys Games, and Arc System Works was revealed at Evo 2019 as a major update to Under Night In-Birth Exe:Late[st]. Under Night In-Birth Exe:Late[cl-r] would see the fan favourite fighter get a major update across PS4 and arrive on a Nintendo platform for the first time. For a change, PS4 owners don’t have to buy a whole new game for the update and get all the balance changes for free in a major patch for all owners of Under Night In-Birth Exe:Late[st] with an option to purchase Londrekia<\/a> and some character colour options. <\/p>\n\n\n\n

This is a smart move as Under Night In-Birth Exe:Late[st] has been growing ever since it was announced for Evo 2019. Evo 2020<\/a> will feature Under Night In-Birth Exe:Late[cl-r] so it makes sense to not fragment the community with PS4 owners getting a patch alongside the launch of Under Night In-Birth Exe:Late[cl-r] on PS4 and Nintendo Switch. I’ve been playing Under Night In-Birth Exe:Late[cl-r] on both PS4 Pro and Nintendo Switch since earlier this month.<\/p>\n\n\n\n

\"\"<\/figure>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] PS4 vs Nintendo Switch graphics<\/h2>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] isn’t really a game that pushes visuals. The overall look still hasn’t changed much from the PS3 days. On both PS4 Pro and Nintendo Switch, there are some elements in the interface and some portraits that are low resolution. These elements stick out more on the Nintendo Switch in docked mode when you\u2019re playing on a bigger screen versus handheld mode where everything scales better with the lower resolution and smaller display of the console. <\/p>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] PS4 vs Nintendo Switch frame rate<\/h2>\n\n\n\n

The frame rate in Under Night In-Birth Exe:Late[cl-r] held up well on Nintendo Switch both docked and handheld. As expected, there are no issues on PS4 Pro either just like with Under Night In-Birth Exe:Late[st]. This isn’t a visually demanding game but it is great to see it run so well across the board be it on PS4 Pro or both docked and handheld on Nintendo Switch.<\/p>\n\n\n\n

\"\"<\/figure>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] PS4 vs Nintendo Switch load times <\/h2>\n\n\n\n

Load times are the biggest differentiator between PS4 and Nintendo Switch. Just like Under Night In-Birth Exe:Late[st], load times are near instant on PS4. Nintendo Switch on the other hand has load times of a few seconds before each fight and before the game loads into the title screen. <\/p>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] PS4 vs Nintendo Switch online<\/h2>\n\n\n\n

As of now, I haven’t been able to find anyone playing this online on Nintendo Switch or PS4. I’ll update this once the game is closer to release and I’ve been able to test the online but if past Arc System Works releases are anything to go by, PS4 is definitely the way to go for online for more players and stability. Games like BlazBlue: Cross Tag Battle are a mess online on Nintendo Switch since most people skip the intros during sync and also more people being on wifi than ethernet compared to PS4.<\/p>\n\n\n\n

\"\"<\/figure>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] PS4 vs Nintendo Switch what to buy?<\/h2>\n\n\n\n

Barring the load times that aren’t really a deal breaker at all, the Nintendo Switch version of Under Night In-Birth Exe:Late[cl-r] is a great option if you want to play the game on portable in addition to docked. Under Night In-Birth Exe:Late[st] was already very good on PS Vita so I wasn’t really expecting any problems with the Nintendo Switch port of Under Night In-Birth Exe:Late[cl-r]. If you want the more populated online and way better load times, PS4 is the way to go. For everything else, there are no real issues with either platform. In its current state, Under Night In-Birth Exe:Late[cl-r] is excellent and I can’t wait to play more of it. We will have a review for the game in the near future.<\/p>\n\n\n\n

Under Night In-Birth Exe:Late[cl-r] releases on February 20 for PS4 and Nintendo Switch.<\/p>\n","protected":false},"excerpt":{"rendered":"

Under Night In-Birth Exe:Late[cl-r] on Nintendo Switch or PS4 Pro? We compare Under Night In-Birth Exe:Late[cl-r]’s frame rate and graphics on both consoles to tell you what to buy French Bread and Arc System Work’s newest fighting game on.<\/p>\n","protected":false},"author":2,"featured_media":10303,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[23,42],"tags":[293,224,443,13,5,542],"tmr-platforms":[],"tmr-publishers":[],"tmr-developers":[],"acf":[],"yoast_head":"\nUnder Night In-Birth Exe:Late[cl-r]: PS4 vs Nintendo Switch - What to Buy? • The Mako Reactor<\/title>\n<!-- Added by HTTrack --><meta http-equiv="content-type" content="text/html;charset=UTF-8" /><!-- /Added by HTTrack --> <meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=_-200.html \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Under Night In-Birth Exe:Late[cl-r]: PS4 vs Nintendo Switch - What to Buy? • The Mako Reactor\" \/>\n<meta property=\"og:description\" content=\"Under Night In-Birth Exe:Late[cl-r] on Nintendo Switch or PS4 Pro? 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